includeSkeletonStyle

fun <Error class: unknown class>.includeSkeletonStyle(    duration: <Error class: unknown class><out <Error class: unknown class>> = 2.s,     timingFunction: <Error class: unknown class> = AnimationTimingFunction.EaseInOut,     iterationCount: Int? = null,     direction: <Error class: unknown class> = AnimationDirection.Normal,     keyFrames: <Error class: unknown class> = skeletonKeyFrames,     hideChildren: Boolean = true,     hideText: Boolean = hideChildren)(source)